Wacky Ushi 11 is a regular weight, wide, high contrast, upright, normal x-height font.
Keywords: headlines, posters, logos, gaming ui, sci-fi titles, techno, arcade, sci-fi, industrial, playful, futuristic tone, display impact, experimental texture, ui flavor, squared, modular, rounded corners, stencil-like, geometric.
A geometric display face built from squared, modular strokes with softly rounded outer corners and crisp inner counters. The forms mix solid stems with occasional open gaps and notched joints, creating a faint stencil-like construction and a mechanized rhythm. Curves are largely minimized into rectilinear turns; bowls and counters read as squarish apertures, while terminals favor flat, horizontal cuts. The glyph set shows intentional irregularities from character to character, giving the texture a constructed, experimental feel rather than a strictly uniform system.
Best suited to short, prominent settings such as headlines, poster typography, title cards, and logo wordmarks where its angular construction can be appreciated. It also fits gaming and tech-themed UI labels, packaging callouts, and sci-fi or industrial branding that benefits from a manufactured, panel-like aesthetic.
The overall tone is futuristic and game-like, with a playful, slightly eccentric edge. Its angular geometry and cut-in details evoke digital interfaces, arcade cabinets, and sci-fi labeling, while the quirky inconsistencies keep it from feeling sterile or purely technical.
The design appears intended to deliver a bold, futuristic display texture by combining modular square geometry with selective cutouts and idiosyncratic details. It prioritizes personality and thematic atmosphere over neutral readability, aiming to feel engineered, digital, and slightly mischievous in tone.
In text, the strong cornering and intermittent openings create a lively texture that stays legible at larger sizes but can become busy when tightly set. Numerals and capitals carry a particularly boxy, signage-oriented presence, and the lowercase maintains the same engineered vocabulary for a cohesive display voice.