Pixel Ugju 14 is a regular weight, wide, medium contrast, upright, normal x-height font.
Keywords: pixel ui, game hud, retro titles, scoreboards, 8-bit graphics, retro, arcade, techy, utilitarian, playful, retro computing, screen readability, pixel authenticity, ui clarity, monospaced feel, blocky, grid-fit, crisp, angular.
A crisp bitmap face built from square, grid-fit pixels with stepped diagonals and chamfered corners. Strokes read as even and sturdy, with compact counters and squared terminals that create a consistent, modular texture in lines of text. Capitals are broad and structured, while lowercase forms keep a simple, sturdy skeleton; overall spacing feels deliberate and cell-based, producing a distinctly quantized rhythm.
Well-suited for retro UI, in-game HUD elements, menus, and scoreboard-style readouts where pixel authenticity is important. It also works for short headlines, labels, and posters aiming for an 8-bit or early-computing aesthetic, especially at sizes that align to the pixel grid.
The font conveys a nostalgic, screen-era character that feels at home in early computer interfaces and classic game visuals. Its blocky pixel construction reads as practical and technical, while the stepped curves add a playful, retro charm.
The design appears intended to deliver faithful bitmap readability with a classic computer/arcade voice, prioritizing grid alignment, consistent pixel stroke weight, and recognizable lettershapes over smooth curves.
Curved letters (like C, G, O, S) are rendered with pronounced stair-stepping, and diagonals show clear pixel-slope geometry. The numerals are bold and legible at small sizes, with a strong, display-like presence that still holds together in paragraph settings when pixel texture is desired.