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Free for Commercial Use

Pixel Ingu 1 is a very bold, very wide, high contrast, upright, normal x-height font.

Keywords: game ui, pixel art, posters, headlines, logos, arcade, retro, tech, industrial, retro display, ui impact, arcade styling, tech flavor, blocky, angular, square, modular, stencil-like.


Free for commercial use
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A chunky, modular pixel display face built from square units with crisp, orthogonal construction and hard corners. Forms are predominantly wide with heavy rectangular strokes, frequent squared counters, and occasional inset “notches” and step-like joins that emphasize a quantized grid. Curves are minimized into faceted corners; diagonals appear as stair-stepped segments, giving letters a rigid, engineered feel. Spacing reads compact and sturdy, with clear differentiation between uppercase and lowercase through distinct silhouettes rather than delicate detail.

Best suited for display contexts where pixel texture is a feature: game UI and menus, retro-themed posters, event titles, esports or streaming overlays, and logo wordmarks that want an arcade or tech-industrial voice. It can also work for short labels and headings in interface mockups where a bold, grid-based aesthetic is desired.

The overall tone is classic arcade and early computer graphics: bold, assertive, and utilitarian with a playful, game-like edge. Its notched geometry and dense black shapes evoke sci‑fi interfaces, pixel hardware, and retro futurism while staying clean and legible at display sizes.

The design appears intended to deliver a faithful, grid-constructed bitmap look with strong readability and a distinctive notched silhouette. Its wide, block-forward proportions and squared counters prioritize impact and immediate recognition, aligning with classic arcade typography and digital interface styling.

Several characters lean on squared apertures and cut-in corners to create internal clarity (e.g., counters in O/0-like shapes and the stepped bowls in letters such as a/e). Numerals are strongly geometric and consistent with the alphabet, supporting UI-style readouts and scoreboard aesthetics. The texture becomes especially graphic in all-caps settings, where the wide stance and block rhythm create a strong horizontal presence.

Letter — Basic Uppercase Latin
A
B
C
D
E
F
G
H
I
J
K
L
M
N
O
P
Q
R
S
T
U
V
W
X
Y
Z
Letter — Basic Lowercase Latin
a
b
c
d
e
f
g
h
i
j
k
l
m
n
o
p
q
r
s
t
u
v
w
x
y
z
Number — Decimal Digit
0
1
2
3
4
5
6
7
8
9
Letter — Extended Uppercase Latin
À
Á
Â
Ã
Ä
Å
Æ
Ç
È
É
Ê
Ë
Ì
Í
Î
Ï
Ñ
Ò
Ó
Ô
Õ
Ö
Ø
Ù
Ú
Û
Ü
Ý
Ć
Č
Đ
Ė
Ę
Ě
Ğ
Į
İ
Ľ
Ł
Ń
Ő
Œ
Ś
Ş
Š
Ū
Ű
Ų
Ŵ
Ŷ
Ÿ
Ź
Ž
Letter — Extended Lowercase Latin
ß
à
á
â
ã
ä
å
æ
ç
è
é
ê
ë
ì
í
î
ï
ñ
ò
ó
ô
õ
ö
ø
ù
ú
û
ü
ý
ÿ
ć
č
đ
ė
ę
ě
ğ
į
ı
ľ
ł
ń
ő
œ
ś
ş
š
ū
ű
ų
ŵ
ŷ
ź
ž
Letter — Superscript Latin
ª
º
Number — Superscript
¹
²
³
Number — Fraction
½
¼
¾
Punctuation
!
#
*
,
.
/
:
;
?
\
¡
·
¿
Punctuation — Quote
"
'
«
»
Punctuation — Parenthesis
(
)
[
]
{
}
Punctuation — Dash
-
_
Symbol
&
@
|
¦
§
©
®
°
Symbol — Currency
$
¢
£
¤
¥
Symbol — Math
%
+
<
=
>
~
¬
±
^
µ
×
÷
Diacritics
`
´
¯
¨
¸