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Free for Commercial Use
Pixel Ehdu 3

Pixel Ehdu 3 is a regular weight, normal width, medium contrast, upright, normal x-height font visually similar to 'Pexico Micro' by Setup Type (names referenced only for comparison).

Keywords: pixel ui, game ui, retro titles, scoreboards, huds, retro, arcade, techy, playful, utilitarian, bitmap authenticity, screen legibility, retro styling, ui clarity, blocky, monospaced feel, grid-aligned, stepped corners, crisp edges.


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A grid-constructed bitmap face with square modules and hard, stepped corners throughout. Strokes are built from single-pixel and multi-pixel runs with frequent right-angle turns, producing a compact, rectilinear rhythm and clean silhouettes. Counters are small and angular, and many joins are formed by diagonal stair-steps rather than true diagonals, giving curves and terminals a distinctly quantized look. The overall texture is even and dark, with consistent pixel density across caps, lowercase, and figures.

Well suited to retro-inspired interfaces, in-game menus, HUD elements, and scoreboard-style numerals, as well as headers or short labels where a bitmap voice is desired. It can also work for posters, album art, or branding that leans into vintage computing and arcade culture, especially when set at sizes that preserve the pixel grid.

The font reads as unmistakably retro-digital, evoking classic arcade, early home-computing, and embedded display aesthetics. Its blunt geometry and pixel-snapped forms create a playful but functional tone that feels technical and game-adjacent rather than formal or literary.

The design appears intended to reproduce classic bitmap lettering: compact, modular forms that prioritize clarity on a fixed grid while retaining a lively, arcade-like personality. Its consistent pixel logic suggests it was drawn to look authentic to low-resolution screens and sprite-based typography.

Distinctive identifying details include squared bowls and apertures, a pixelated treatment of diagonals, and a strong emphasis on verticals and horizontals. In text, spacing and rhythm feel intentionally mechanical, with letterforms designed to remain legible under low-resolution rendering and at small sizes where pixel edges stay crisp.

Letter — Basic Uppercase Latin
A
B
C
D
E
F
G
H
I
J
K
L
M
N
O
P
Q
R
S
T
U
V
W
X
Y
Z
Letter — Basic Lowercase Latin
a
b
c
d
e
f
g
h
i
j
k
l
m
n
o
p
q
r
s
t
u
v
w
x
y
z
Number — Decimal Digit
0
1
2
3
4
5
6
7
8
9
Letter — Extended Uppercase Latin
À
Á
Â
Ã
Ä
Å
Æ
Ç
È
É
Ê
Ë
Ì
Í
Î
Ï
Ñ
Ò
Ó
Ô
Õ
Ö
Ø
Ù
Ú
Û
Ü
Ý
Ć
Č
Đ
Ė
Ę
Ě
Ğ
Į
İ
Ľ
Ł
Ń
Ő
Œ
Ś
Ş
Š
Ū
Ű
Ų
Ŵ
Ŷ
Ÿ
Ź
Ž
Letter — Extended Lowercase Latin
ß
à
á
â
ã
ä
å
æ
ç
è
é
ê
ë
ì
í
î
ï
ñ
ò
ó
ô
õ
ö
ø
ù
ú
û
ü
ý
ÿ
ć
č
đ
ė
ę
ě
ğ
į
ı
ľ
ł
ń
ő
œ
ś
ş
š
ū
ű
ų
ŵ
ŷ
ź
ž
Letter — Superscript Latin
ª
º
Number — Superscript
¹
²
³
Number — Fraction
½
¼
¾
Punctuation
!
#
*
,
.
/
:
;
?
\
¡
·
¿
Punctuation — Quote
"
'
«
»
Punctuation — Parenthesis
(
)
[
]
{
}
Punctuation — Dash
-
_
Symbol
&
@
|
¦
§
©
®
°
Symbol — Currency
$
¢
£
¤
¥
Symbol — Math
%
+
<
=
>
~
¬
±
^
µ
×
÷
Diacritics
`
´
¯
¨
¸