Font Hero

Free for Commercial Use

Pixel Kymy 7 is a very bold, normal width, medium contrast, upright, normal x-height font.

Keywords: pixel ui, game titles, headlines, posters, logos, retro, arcade, chunky, playful, rugged, retro ui, low-res clarity, bold impact, digital nostalgia, blocky, stepped, angular, grid-fit, ink-trap-like.


Free for commercial use
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A chunky, grid-fit bitmap design built from stepped, pixel-like contours and squared counters. Stems are heavy and mostly vertical, with corners formed by small diagonal stair-steps rather than true curves, creating a crisp, quantized silhouette throughout. Uppercase forms are compact and block-structured, while lowercase keeps a squat, utilitarian rhythm with simplified bowls and short extenders. Numerals are similarly stout and geometric, with the “0” reading as a rounded-rectangle and other figures relying on bold, squared-off terminals for clarity.

Best suited to display roles where a strong bitmap voice is desired: game menus and HUD/UI labels, retro-themed titles, posters, and identity marks that benefit from a bold, blocky silhouette. It can also work for short emphatic text in packaging or editorial layouts when a nostalgic, arcade-like texture is the goal.

The font projects a distinctly retro, game-era tone—bold, assertive, and a little gritty. Its chunky mass and pixel-stepped edges evoke 8-bit/16-bit UI graphics and arcade signage, giving text a playful, nostalgic energy with a rugged, screen-native presence.

The design appears intended to translate classic block bitmap letterforms into a consistent, heavy display face that holds up on low-resolution grids. Its simplified geometry, squared counters, and stepped diagonals prioritize immediate recognition and a distinctly digital, retro flavor.

Across the set, many joins and interior corners show small notch-like cuts that read like ink traps or deliberate pixel offsets, helping separate shapes at small sizes. Diagonal gestures (as in A, K, V, W, X, Y, Z) are rendered with consistent stair-stepping, reinforcing the bitmap logic and keeping the texture uniform line to line.

120px
108px
96px
84px
72px
64px
56px
48px
44px
40px
36px
32px
30px
28px
26px
24px
22px
20px
19px
18px
17px
16px
15px
14px
13px
12px
11px
10px
9px
8px
Letter — Basic Uppercase Latin
A
B
C
D
E
F
G
H
I
J
K
L
M
N
O
P
Q
R
S
T
U
V
W
X
Y
Z
Letter — Basic Lowercase Latin
a
b
c
d
e
f
g
h
i
j
k
l
m
n
o
p
q
r
s
t
u
v
w
x
y
z
Number — Decimal Digit
0
1
2
3
4
5
6
7
8
9
Letter — Extended Uppercase Latin
À
Á
Â
Ã
Ä
Å
Æ
Ç
È
É
Ê
Ë
Ì
Í
Î
Ï
Ñ
Ò
Ó
Ô
Õ
Ö
Ø
Ù
Ú
Û
Ü
Ý
Ć
Č
Đ
Ė
Ę
Ě
Ğ
Į
İ
Ľ
Ł
Ń
Ő
Œ
Ś
Ş
Š
Ū
Ű
Ų
Ŵ
Ŷ
Ÿ
Ź
Ž
Letter — Extended Lowercase Latin
ß
à
á
â
ã
ä
å
æ
ç
è
é
ê
ë
ì
í
î
ï
ñ
ò
ó
ô
õ
ö
ø
ù
ú
û
ü
ý
ÿ
ć
č
đ
ė
ę
ě
ğ
į
ı
ľ
ł
ń
ő
œ
ś
ş
š
ū
ű
ų
ŵ
ŷ
ź
ž
Letter — Superscript Latin
ª
º
Number — Superscript
¹
²
³
Number — Fraction
½
¼
¾
Punctuation
!
#
*
,
.
/
:
;
?
\
¡
·
¿
Punctuation — Quote
"
'
«
»
Punctuation — Parenthesis
(
)
[
]
{
}
Punctuation — Dash
-
_
Symbol
&
@
|
¦
§
©
®
°
Symbol — Currency
$
¢
£
¤
¥
Symbol — Math
%
+
<
=
>
~
¬
±
^
µ
×
÷
Diacritics
`
´
¯
¨
¸