Sans Superellipse Ryliy 3 is a bold, normal width, high contrast, upright, normal x-height font.
Keywords: headlines, posters, branding, logos, packaging, techno, industrial, sci-fi, retro-futurist, mechanical, futuristic branding, modular construction, display impact, tech styling, squared, rounded corners, modular, geometric, stencil-like.
A heavy, geometric sans built from rounded-rectangle and superellipse forms, with squarish bowls, softened outer corners, and mostly straight, planar terminals. Strokes are generally monoline in feel but with noticeable cut-ins and wedge-like joins that create sharp internal angles and a high-contrast impression in places (especially in diagonals and notched joints). Counters tend to be rectangular and compact, apertures are tight, and many glyphs feature intentional breaks or inset corners that give a constructed, modular rhythm. The texture is dense and blocky with consistent corner radii and a slightly mechanical, engineered fit between verticals, horizontals, and diagonals.
Best suited to display settings where its angular notches and squared curves can read clearly—headlines, posters, product branding, tech or gaming-themed packaging, and logotypes. It can work for short UI labels or titling, but its tight apertures and dense color make it less ideal for long body text at small sizes.
The overall tone is technical and futuristic with a retro arcade/industrial edge. Its squared curves and deliberate notches suggest machinery, circuitry, and fabricated signage rather than handwriting or classic print tradition.
The design appears intended to deliver a bold, engineered voice through a modular superellipse construction, pairing softened outer corners with sharp internal cuts to create a distinctive, futuristic signature while maintaining a clean sans foundation.
Distinctive inset details appear across both cases (e.g., notched joins and segmented strokes), which increases character but also reduces openness at smaller sizes. Numerals follow the same rounded-rect geometry, keeping a unified, display-oriented texture.