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Free for Commercial Use

Pixel Obmu 7 is a very bold, normal width, low contrast, italic, normal x-height font visually similar to 'Adversary BB' by Blambot, 'Bebas Neue Pro' by Dharma Type, 'Neue Helvetica' by Linotype, and 'Nimbus Sans Novus' by URW Type Foundry (names referenced only for comparison).

Keywords: game ui, arcade titles, posters, esports, tech branding, arcade, retro, glitchy, aggressive, techy, retro homage, high impact, digital grit, motion, jagged, angular, blocky, quantized, oblique.


Free for commercial use
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A heavy, quantized sans with sharply stepped diagonals and corners, giving every curve a faceted, pixel-chiseled outline. The slanted construction creates forward motion, while wide, compact counters and squared terminals keep the silhouettes dense and high-impact. Stroke joins are abrupt and stair-stepped, with occasional notched edges that read as intentional “glitch” breaks rather than smooth continuity. Spacing and rhythm feel tight and punchy, producing strong word shapes at display sizes.

Best suited to display roles where bold, pixelated texture is an asset: game titles, arcade or retro-themed branding, esports graphics, streaming overlays, and punchy headers. It can work for short bursts of text (taglines, menu labels, badges), but its jagged stepping and dense weight are most effective at larger sizes or on-screen where the pixel aesthetic reads clearly.

The overall tone is arcade-like and retro-digital, with a gritty, high-energy edge. Its jagged stepping and oblique stance suggest speed, action, and a slightly corrupted/industrial screen aesthetic—confident, loud, and unapologetically game-forward.

The design appears intended to evoke classic bitmap lettering while adding a more aggressive, stylized slant and roughened edges for impact. It prioritizes strong silhouettes and a lively, stepped texture over smooth curves, aiming for immediate recognition in energetic digital contexts.

Uppercase forms are particularly geometric and sturdy, while lowercase keeps the same pixel-stepped logic, maintaining a consistent texture across mixed case. Numerals match the same angled, cut-in silhouette, reinforcing a cohesive set for heads, UI labels, and score-like readouts.

120px
108px
96px
84px
72px
64px
56px
48px
44px
40px
36px
32px
30px
28px
26px
24px
22px
20px
19px
18px
17px
16px
15px
14px
13px
12px
11px
10px
9px
8px
Letter — Basic Uppercase Latin
A
B
C
D
E
F
G
H
I
J
K
L
M
N
O
P
Q
R
S
T
U
V
W
X
Y
Z
Letter — Basic Lowercase Latin
a
b
c
d
e
f
g
h
i
j
k
l
m
n
o
p
q
r
s
t
u
v
w
x
y
z
Number — Decimal Digit
0
1
2
3
4
5
6
7
8
9
Letter — Extended Uppercase Latin
À
Á
Â
Ã
Ä
Å
Æ
Ç
È
É
Ê
Ë
Ì
Í
Î
Ï
Ñ
Ò
Ó
Ô
Õ
Ö
Ø
Ù
Ú
Û
Ü
Ý
Ć
Č
Đ
Ė
Ę
Ě
Ğ
Į
İ
Ľ
Ł
Ń
Ő
Œ
Ś
Ş
Š
Ū
Ű
Ų
Ŵ
Ŷ
Ÿ
Ź
Ž
Letter — Extended Lowercase Latin
ß
à
á
â
ã
ä
å
æ
ç
è
é
ê
ë
ì
í
î
ï
ñ
ò
ó
ô
õ
ö
ø
ù
ú
û
ü
ý
ÿ
ć
č
đ
ė
ę
ě
ğ
į
ı
ľ
ł
ń
ő
œ
ś
ş
š
ū
ű
ų
ŵ
ŷ
ź
ž
Letter — Superscript Latin
ª
º
Number — Superscript
¹
²
³
Number — Fraction
½
¼
¾
Punctuation
!
#
*
,
.
/
:
;
?
\
¡
·
¿
Punctuation — Quote
"
'
«
»
Punctuation — Parenthesis
(
)
[
]
{
}
Punctuation — Dash
-
_
Symbol
&
@
|
¦
§
©
®
°
Symbol — Currency
$
¢
£
¤
¥
Symbol — Math
%
+
<
=
>
~
¬
±
^
µ
×
÷
Diacritics
`
´
¯
¨
¸