Sans Other Roby 10 is a bold, normal width, monoline, upright, normal x-height font visually similar to 'Expedition' by Aerotype, 'Stallman' and 'Stallman Round' by Par Défaut, and 'Quayzaar' by Test Pilot Collective (names referenced only for comparison).
Keywords: headlines, posters, branding, game ui, packaging, techno, retro, industrial, arcade, futuristic, modular design, sci-fi styling, digital signage, impactful display, systematic geometry, square, angular, geometric, stenciled, modular.
A blocky, modular sans built from straight strokes and right angles, with consistent thickness and a strong grid-fit feel. Corners are frequently chamfered or notched rather than rounded, creating a crisp, engineered silhouette. Counters tend to be rectangular and compact, and many glyphs use deliberate cut-ins and stepped joins that suggest stencil-like construction. The rhythm is tightly structured and mechanical, with simplified forms and minimal curvature throughout, producing high contrast between filled areas and the white counters at display sizes.
Best suited to display roles such as headlines, posters, logos, and tech-themed branding where its modular geometry can be a defining visual element. It also fits game UI, sci‑fi interfaces, labels, and packaging that benefit from a rigid, industrial voice. For paragraphs, it works more as a stylistic accent than a primary text face.
The overall tone is techno and game-adjacent, evoking arcade UI, sci‑fi labeling, and industrial control-panel graphics. Its sharp geometry and strategic notches read as utilitarian and synthetic, with a distinctly retro-digital flavor that feels assertive and systemized.
The design appears intended to deliver a highly geometric, grid-driven sans with a distinctive notched/stenciled construction, optimized for strong silhouettes and a retro-futuristic, digital-industrial mood.
Distinctive diagonals appear as clipped corners and V-shaped joins rather than true curves, and several letters lean on open apertures and internal cutouts to maintain recognition within the rigid grid. The texture becomes dense in longer text because of the large black mass and squared counters, making it most comfortable when given generous tracking and line spacing.