Sans Other Orme 6 is a very bold, wide, monoline, upright, tall x-height font.
Keywords: headlines, posters, logos, game ui, packaging, techno, industrial, arcade, futuristic, aggressive, impact, tech ui, branding, modular, square, blocky, angular, stenciled, notched.
A heavy, squared display sans built from straight strokes and hard corners, with frequent diagonal cuts and notches that carve out counters and terminals. Curves are largely suppressed in favor of rectangular geometry; bowls and rounds read as boxy forms with clipped corners. The lowercase follows the same modular, geometric construction as the uppercase, with a tall, compact silhouette and tight internal spaces that create a strong, dense texture in text. Overall rhythm is mechanical and grid-like, with deliberate cut-ins and segmented joins giving many letters a quasi-stencil feel.
Best suited to display settings where its angular construction and carved details can read clearly—headlines, posters, branding marks, game or sci‑fi interface graphics, and bold packaging. It can work for short subheads or labels, but extended body text will look dense due to the tight counters and heavy texture.
The tone is bold and machine-forward, evoking arcade interfaces, sci‑fi UI lettering, and industrial labeling. The sharp truncations and compact counters add a slightly aggressive, tactical edge while keeping a clean, modern sans character.
The design appears intended to deliver a strong, futuristic display voice using a modular, square framework with strategic notches that add character without relying on curves or ornament. It aims for high impact and a controlled, technical rhythm that feels engineered rather than calligraphic.
At smaller sizes the narrow apertures and enclosed counters can fill in visually, while at larger sizes the distinctive notches and chamfered details become a key part of the identity. The numerals match the same squared, cut-corner logic, supporting a consistent, system-like voice across alphanumerics.