Pixel Ugnu 7 is a regular weight, very wide, medium contrast, upright, normal x-height, monospaced font.
Keywords: game ui, pixel art, retro posters, headlines, on-screen text, retro, arcade, techy, utilitarian, playful, retro computing, screen mimicry, grid consistency, ui clarity, blocky, stepped, modular, square, grid-fit.
A block-built pixel face with wide, square proportions and a strict cell-based rhythm. Strokes are formed from chunky rectangular modules with frequent stair-step diagonals, producing crisp corners and occasional single-pixel notches that read as deliberate “quantized” detailing. Counters are boxy and open, terminals are flat, and curves are implied through stepped segments rather than smooth arcs, keeping the texture consistently bitmap-like across caps, lowercase, and numerals.
Best suited to game interfaces, pixel-art projects, retro-themed branding, and punchy headlines where the blocky texture is a feature. It also works for short on-screen labels and captions at sizes where the grid structure remains clearly visible.
The font evokes classic computer and console-era graphics—functional, bold, and instantly retro. Its rigid grid-fit construction gives it a technical, game-UI attitude, while the exaggerated width and chunky pixel joins add a friendly, playful edge.
Designed to translate the look of classic bitmap lettering into a coherent, repeatable alphabet with strong grid discipline and high visual consistency. The goal appears to be a recognizable retro-digital voice that stays legible while showcasing stepped, modular construction.
Diagonal-heavy letters (like K, M, N, V, W, X, Y) use pronounced stair steps that create a lively sparkle at small sizes. The lowercase maintains the same modular logic as the caps, with simplified bowls and angular joins that preserve a consistent pixel texture in running text.