Sans Superellipse Jibuk 1 is a very bold, normal width, monoline, upright, normal x-height font visually similar to 'Stallman' and 'Stallman Round' by Par Défaut (names referenced only for comparison).
Keywords: headlines, logotypes, posters, game ui, tech branding, tech, futuristic, industrial, mechanical, display impact, digital labeling, systematic geometry, brand presence, ui clarity, geometric, squared, rounded corners, compact, modular.
A heavy, geometric sans built from squared forms with consistently rounded corners and uniform stroke thickness. Curves are largely replaced by superellipse-like rounded rectangles, producing boxy bowls and counters in letters such as O, D, and P. Terminals are mostly flat and perpendicular, with occasional angled joins in diagonals (notably in V, W, X, and Y) that keep the rhythm crisp rather than soft. Spacing and proportions feel compact and sturdy, with simplified interior shapes and a tight, engineered silhouette that stays legible at display sizes.
Best suited to headlines and short, high-impact text where its blocky geometry can read clearly and set a strong tone. It also fits branding for technology, gaming, and industrial products, plus interface elements such as menus, HUDs, labels, and signage where a sturdy, modular look is desired.
The overall tone is bold and assertive with a distinctly tech-forward, arcade-like flavor. Its squared geometry and rounded corners suggest modern hardware interfaces, sci-fi labeling, and industrial wayfinding, balancing toughness with a friendly, softened edge.
The design appears intended to deliver a robust, contemporary display voice using a rounded-rectangle construction that feels engineered and digital. It prioritizes strong silhouettes and consistent geometry to create an easily recognizable, system-like aesthetic for modern screen-forward contexts.
Several glyphs emphasize a modular construction: squared counters, consistent corner radii, and minimal contrast. The figures follow the same boxy logic (0 as a rounded rectangle, angular 2/3, and a segmented feel in 8/9), reinforcing a cohesive system suitable for UI-style typography.