Inline Upfa 2 is a very bold, wide, very high contrast, upright, tall x-height font.
Keywords: headlines, posters, logotypes, packaging, game ui, arcade, industrial, comic-book, tough, retro, impact, engraved detail, retro feel, signage punch, blocky, angular, squared, outlined, chiseled.
A heavy, block-constructed display face built from squared modules and crisp right angles. The letterforms are tightly drawn with minimal curves, frequent chamfered corners, and a consistent outer contour that reads like a bold silhouette. A thin inline cut runs through many strokes, creating a carved, two-tone effect that adds internal rhythm and emphasizes horizontals and bowls. Proportions feel robust and compact with short ascenders/descenders relative to the x-height, while widths vary noticeably between glyphs for a punchy, poster-like cadence.
Best suited for short, high-impact settings such as headlines, event posters, logos, game titles, and bold packaging. The inline detailing rewards larger sizes where the internal cuts remain clear, and it can add texture and hierarchy in branding systems when paired with a simpler text companion.
The overall tone is assertive and game-like, evoking arcade cabinets, stencil-painted signage, and comic-style titling. The inline carving adds a machined, hard-edged attitude that feels energetic and slightly aggressive, with a playful retro edge.
The design appears intended to deliver maximum impact through chunky geometry while adding visual interest via an engraved inline cut. It aims for a confident, retro-industrial display voice that stays legible at a glance and brings built-in texture without needing additional effects.
Counters are generally small and squared, and joins tend to be abrupt, reinforcing the mechanical geometry. The inline treatment is intentionally irregular in placement from glyph to glyph, giving the face a hand-cut or engraved character rather than a purely uniform technical stripe.