Pixel Feko 7 is a regular weight, wide, high contrast, upright, normal x-height, monospaced font.
Keywords: game ui, retro ui, hud text, scoreboards, 8-bit graphics, retro tech, arcade, utilitarian, lo-fi, playful, pixel authenticity, screen legibility, system styling, grid-fit, crisp, chunky, stepped, angular.
A grid-fit bitmap design with chunky, stepped strokes and hard right-angle corners. Forms are built from small rectangular pixels, producing sharp outer contours and faceted curves on bowls and diagonals. Uppercase and lowercase share a consistent modular construction, with open counters and simplified joins that keep silhouettes readable despite the coarse resolution. Numerals follow the same block logic, with squared terminals and tight, mechanical spacing typical of fixed-cell bitmap lettering.
Well-suited for game interfaces, HUD readouts, and retro-themed UI where grid-aligned rendering is desired. It also works effectively for short headings, labels, and on-screen captions in pixel art contexts, as well as scoreboards and menu systems that benefit from consistent character widths.
The font conveys a distinctly retro-digital tone—evoking early computer displays, console interfaces, and arcade-era graphics. Its pixelated rhythm feels functional and system-like, yet the stepped curves add a lightly playful, game-adjacent character.
The design appears intended to reproduce classic bitmap lettering with reliable grid alignment and strong on-screen legibility. By embracing stepped curves and simplified geometry, it prioritizes consistent texture and a period-accurate digital feel over smooth typographic refinement.
Diagonal strokes are rendered as stair-steps rather than smooth angles, creating a deliberate aliasing texture that becomes a defining visual feature in running text. Round characters rely on octagonal-ish outlines and open counters, which helps maintain clarity at small sizes on a pixel grid.