Sans Other Jukor 1 is a bold, normal width, low contrast, upright, normal x-height font.
Keywords: headlines, posters, logos, game ui, packaging, industrial, arcade, techno, gothic, mechanical, display impact, retro tech, industrial voice, brand texture, squared, stencil-like, angular, monoline, notched.
A dense, squared display face built from heavy, monoline strokes and rectilinear geometry. Glyphs are largely boxy with chamfered corners and consistent notch cuts that create a pseudo-stencil, blackletter-meets-digital texture. Counters tend to be small and rectangular, with occasional keyhole-like interior shapes and stepped terminals; curves are minimized in favor of straight segments. The overall rhythm is compact and block-structured, with distinctive internal detailing that stays consistent across uppercase, lowercase, and figures.
Best suited to short, high-impact settings such as headlines, title cards, logos, game/interface labels, and packaging where the chunky geometry and internal cut details can be appreciated. It performs especially well at medium-to-large sizes, where the notched interior shaping stays legible and contributes to the intended texture.
The font reads as mechanical and game-like, combining an industrial signmaking feel with a retro arcade/digital edge. Its repeating notches and squared forms add a slightly medieval, techno-gothic flavor, giving text a crafted, emblematic presence rather than a neutral tone.
The design appears intended to deliver a distinctive, block-constructed display voice that bridges industrial stencil cues with retro digital/arcade styling. Its consistent modular cuts and squared proportions aim to create strong silhouettes and a memorable, branded texture in wordmarks and titles.
Lowercase forms largely echo the uppercase construction, reinforcing a uniform, modular color in text. The numerals follow the same squared logic and internal cut-ins, maintaining a cohesive, emblem-like voice across alphanumerics.