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Pixel Rema 3 is a bold, normal width, medium contrast, upright, tall x-height font.

Keywords: pixel ui, game titles, retro posters, headlines, labels, retro, arcade, utility, rugged, mechanical, bitmap revival, screen legibility, retro branding, high impact, ui styling, blocky, chunky, stepped, aliased, slab-serifed.


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A chunky, quantized serif design built from hard pixel steps and squared terminals. Strokes are thick and mostly orthogonal, with small slab-like feet and notched joins that create a crisp, stamped silhouette. Curves (as in C, O, S, and g) are rendered as faceted octagonal arcs, producing a deliberate, grid-bound rhythm. Counters are compact and rectangular, apertures stay relatively tight, and the overall texture reads dark and steady with consistent cell-like spacing in display sizes.

Best suited to pixel-forward interfaces, game titles, retro-themed graphics, and attention-grabbing headlines where the stepped construction is an asset. It can work for short bursts of text—labels, menus, and captions—when a deliberately low-res, blocky texture is desired, but its dense color makes it more comfortable at larger sizes and with generous line spacing.

The font carries a distinctly retro, arcade-era voice—practical and tough, with a slightly industrial, game-UI toughness. Its stepped edges and heavy serifs evoke low-resolution hardware displays, early computer terminals, and printed dot-matrix aesthetics, giving text a nostalgic but assertive presence.

The design appears intended to translate classic serif letterforms into a strict bitmap grid, prioritizing recognizability and impact within a limited pixel resolution. Its heavy strokes and slab-like details suggest a focus on strong silhouettes for screens or graphics that want unmistakable retro computing character.

Uppercase forms feel sturdy and poster-like, while lowercase maintains clear differentiation with a single-storey a and a compact, looped g. Numerals are similarly block-built and emphatic, matching the strong, square rhythm of the letters. The heavy pixel grid creates pronounced texture in paragraphs, where the notches and slab-like details become a defining part of the color on the page.

Letter — Basic Uppercase Latin
A
B
C
D
E
F
G
H
I
J
K
L
M
N
O
P
Q
R
S
T
U
V
W
X
Y
Z
Letter — Basic Lowercase Latin
a
b
c
d
e
f
g
h
i
j
k
l
m
n
o
p
q
r
s
t
u
v
w
x
y
z
Number — Decimal Digit
0
1
2
3
4
5
6
7
8
9
Letter — Extended Uppercase Latin
À
Á
Â
Ã
Ä
Å
Æ
Ç
È
É
Ê
Ë
Ì
Í
Î
Ï
Ñ
Ò
Ó
Ô
Õ
Ö
Ø
Ù
Ú
Û
Ü
Ý
Ć
Č
Đ
Ė
Ę
Ě
Ğ
Į
İ
Ľ
Ł
Ń
Ő
Œ
Ś
Ş
Š
Ū
Ű
Ų
Ŵ
Ŷ
Ÿ
Ź
Ž
Letter — Extended Lowercase Latin
ß
à
á
â
ã
ä
å
æ
ç
è
é
ê
ë
ì
í
î
ï
ñ
ò
ó
ô
õ
ö
ø
ù
ú
û
ü
ý
ÿ
ć
č
đ
ė
ę
ě
ğ
į
ı
ľ
ł
ń
ő
œ
ś
ş
š
ū
ű
ų
ŵ
ŷ
ź
ž
Letter — Superscript Latin
ª
º
Number — Superscript
¹
²
³
Number — Fraction
½
¼
¾
Punctuation
!
#
*
,
.
/
:
;
?
\
¡
·
¿
Punctuation — Quote
"
'
«
»
Punctuation — Parenthesis
(
)
[
]
{
}
Punctuation — Dash
-
_
Symbol
&
@
|
¦
§
©
®
°
Symbol — Currency
$
¢
£
¤
¥
Symbol — Math
%
+
<
=
>
~
¬
±
^
µ
×
÷
Diacritics
`
´
¯
¨
¸