Wacky Tume 2 is a bold, normal width, medium contrast, upright, tall x-height font.
Keywords: headlines, posters, logos, game ui, packaging, retro-futuristic, techy, playful, arcade, industrial, impact, distinctiveness, retro tech, thematic display, experimental geometry, rounded corners, squared forms, stencil-like, blocky, modular.
A heavy, block-built sans with squarish bowls and generously rounded corners. Strokes are mostly monoline, with frequent open apertures and carved-in counters that create a cut-out, almost stencil-like feel. The design leans on modular geometry—flat terminals, squared curves, and compact internal spaces—giving letters a mechanical, screen-ready rhythm. Uppercase and lowercase share a unified, engineered structure, while figures echo the same squared, softened construction.
Best suited to display settings where its blocky shapes and carved counters can read clearly—headlines, posters, logotypes, apparel graphics, and packaging. It also fits tech or arcade-inspired interfaces and title screens, where a strong, geometric voice is desirable.
The overall tone is retro-futuristic and gadgety, mixing arcade signage energy with a slightly quirky, experimental personality. Its chunky silhouettes and cut-out details feel playful and attention-seeking, suggesting technology, sci‑fi, and industrial themes without becoming cold or clinical.
The letterforms appear designed to deliver a compact, high-impact display look using modular, rounded-rect geometry and intentional cut-outs. The goal seems to be a distinctive, theme-forward style that reads quickly and feels engineered, evoking retro tech and playful experimentation.
Several glyphs emphasize asymmetrical cut-ins and open corners, which boosts distinctiveness but also makes texture more decorative than purely utilitarian at smaller sizes. The rounded-square vocabulary stays consistent across letters and numerals, helping the font read as a cohesive display system.