Sans Other Orme 11 is a very bold, wide, monoline, upright, tall x-height font.
Keywords: game ui, headlines, posters, logos, packaging, techno, industrial, arcade, futuristic, aggressive, impact, sci‑fi ui, retro gaming, industrial labeling, modular system, angular, octagonal, geometric, stencil-like, modular.
A heavy, modular sans built from squared-off strokes and crisp chamfered corners. The forms are predominantly rectilinear with octagonal cut-ins, producing sharp terminals and compact counters; bowls and rounds are constructed as faceted rectangles rather than curves. Inner openings are often boxy and centered, and some joins use notched or stepped cuts that create a slightly stencil-like, engineered feel. Spacing and widths vary by letter, but the overall texture stays dense and blocky, with a high visual uniformity across capitals, lowercase, and numerals.
Best suited to display settings where impact and a technical aesthetic are desirable: game UI elements, sci‑fi or industrial headlines, posters, badges, and logo wordmarks. It can also work for short labels or packaging where a rugged, engineered look is part of the concept, while extended text will feel dense due to the heavy, squared counters.
The font reads as retro-futurist and game-adjacent, with an assertive, machined tone that suggests hardware, sci‑fi interfaces, and industrial labeling. Its angular geometry and tight counters create a forceful, no-nonsense voice that feels technical and action-oriented.
The design appears intended to deliver maximum punch with a modular, pixel/arcade-adjacent construction, translating squared geometry into a cohesive alphabet for bold branding and interface-style typography.
The lowercase largely echoes the capital construction, keeping a strongly geometric, near-unicase impression that prioritizes shape consistency over traditional book typography cues. Numerals follow the same faceted logic, staying boxy and high-impact for display use.