Sans Other Ulka 6 is a regular weight, narrow, monoline, upright, normal x-height font.
Keywords: headlines, posters, logos, game ui, album covers, angular, quirky, techy, retro, distinctive display, retro-futurism, geometric experimentation, stylized legibility, geometric, chiseled, faceted, compressed, sharp-cornered.
A compact, monoline sans with a distinctly angular, faceted construction. Strokes are straight and hard-edged, with frequent beveled corners and subtle wedges that give many joins a chiseled, cut-out feel. Curves are minimized in favor of polygonal approximations, producing squared counters and clipped terminals; round forms like O and Q read as slightly irregular rectangles with angled corners. Proportions are tight and condensed, with tall ascenders and a relatively even stroke presence that keeps the texture consistent while individual glyph widths vary noticeably.
Best suited to display settings where its angular construction can be appreciated: titles, posters, branding marks, and entertainment or game-related interfaces. It can also work for short subheads or labels, but the eccentric geometry and compressed rhythm make it less ideal for long-form reading at small sizes.
The overall tone is edgy and idiosyncratic, blending a DIY, hand-cut energy with a lightly futuristic, arcade-like flavor. Its sharp geometry and deliberate irregularities create a playful tension—technical in silhouette, but human in rhythm.
Likely designed to provide a distinctive, polygonal sans alternative that feels both retro-digital and handmade. The consistent monoline stroke and clipped terminals suggest an emphasis on bold silhouette and memorable letterforms for attention-grabbing display typography.
Distinctive angular detailing shows up in diagonal-heavy letters (K, V, W, X, Y) and in the polygonal treatment of bowls and counters (B, D, P, R, a, b, d, g). Numerals follow the same faceted logic, giving the set a cohesive, stylized voice that favors character over neutrality.