Pixel Tuho 9 is a regular weight, normal width, medium contrast, upright, normal x-height, monospaced font.
Keywords: pixel ui, game ui, retro titles, hud text, code samples, retro, arcade, techy, utilitarian, playful, retro computing, screen legibility, ui labeling, pixel authenticity, chunky, blocky, jagged, stepped, angular.
A quantized, bitmap-style design built from chunky, stepped strokes with crisp right angles and occasional diagonal facets. Forms are compact and slightly squarish, with open counters and simplified geometry that keeps silhouettes clear at small sizes. Corners often resolve in stair-step curves, and terminals tend to be blunt, giving the alphabet a consistent, grid-driven rhythm across caps, lowercase, and numerals.
Well suited to retro game interfaces, pixel-art projects, HUD overlays, and UI labels where a deliberate low-resolution aesthetic is desired. It can also work for short headlines, badges, and technical callouts that benefit from a terminal-like, grid-locked voice.
The overall tone is distinctly retro-digital, evoking early computer terminals, 8-bit games, and low-resolution UI graphics. Its rough, pixel-edged contours add a playful, handmade edge while still reading as technical and functional.
The design appears intended to capture classic bitmap lettering with sturdy, legible shapes and an unmistakable pixel grid signature. It prioritizes consistency and clarity within a constrained pixel structure, aiming for a dependable workhorse look for screen-based, retro-themed typography.
Lowercase shapes maintain a straightforward, constructed feel (single-storey tendencies where applicable), and the numerals follow the same squared, stepped logic for strong set consistency. The texture created by the pixel edges is visually prominent, so the face reads best when the pixel structure is allowed to show rather than being overly smoothed or reduced.