Pixel Felo 2 is a regular weight, wide, high contrast, upright, normal x-height font.
Keywords: pixel ui, game ui, retro titles, hud overlays, scoreboards, retro, arcade, techy, utilitarian, playful, retro ui, screen simulation, bitmap legibility, arcade styling, monospaced feel, grid-fit, angular, chunky, 8-bit.
A bitmap-style design built from a coarse square pixel grid, with hard corners, stepped diagonals, and mostly open counters. Strokes are formed from short horizontal and vertical runs, creating crisp, modular silhouettes with occasional single-pixel terminals and notches. Uppercase and lowercase share a consistent pixel logic, while the overall rhythm reads slightly uneven in width across characters, lending a pragmatic, screen-native texture. Numerals match the same blocky construction, with clear segmentation and strong black/white separation.
Well-suited to retro-inspired interfaces, in-game HUDs, menus, and compact on-screen labels where a deliberate pixel-grid look is desired. It also works for headings, badges, and short display text that benefits from a classic bitmap/terminal mood.
The font evokes classic early-screen typography: arcade UI, terminal readouts, and 8-bit game aesthetics. Its chunky pixel construction feels functional and nostalgic, with a light, playful edge that suits retro-tech themes.
The design appears intended to recreate a classic low-resolution screen feel with straightforward, grid-fitted letterforms that remain recognizable at small sizes. Its construction emphasizes legibility through clear pixel structure and strong contrast between strokes and background, supporting a distinctly retro-digital presentation.
Diagonal forms (such as in K, V, W, X, Y, Z) are rendered with staircase pixel steps, and rounded letters (C, O, Q) become squared-off octagons. The punctuation and spacing shown in the sample maintain a clean, grid-aligned cadence, prioritizing crisp bitmap presence over smooth curves.