Distressed Loga 2 is a very bold, normal width, high contrast, upright, normal x-height font visually similar to 'Chamelton' by Alex Khoroshok, 'Cralter' by Edignwn Type, 'Fox Miguel' by Fox7, 'Sebino Soft' by Nine Font, and 'Marquee' by Pelavin Fonts (names referenced only for comparison).
Keywords: posters, headlines, packaging, band flyers, game titles, grunge, rugged, handmade, raw, playful, worn print, handmade texture, bold impact, tactile grit, rough edges, blotchy, inked, stamped, chunky.
A heavy, compact sans with thick strokes and a slightly condensed stance, drawn with intentionally irregular, ragged contours. The outlines look eroded and blotchy, with uneven edges and small nicks that mimic worn printing or dry-ink transfer. Counters are tight and sometimes partially clogged, producing a punchy silhouette and a textured, tactile rhythm in both uppercase and lowercase. The overall construction stays mostly geometric and upright, but the surface texture and inconsistent ink boundaries create lively variation across letters and numerals.
Best suited to display use where the distressed texture can be appreciated: posters, album or event graphics, bold packaging callouts, and title treatments for games or themed campaigns. It can work for short bursts of text in pull quotes or subheads, but extended body copy may feel dense due to the heavy weight and textured edges.
The font conveys a gritty, handmade attitude—like ink stamped on rough paper or paint rolled through a worn stencil. Its texture adds urgency and rough authenticity, with a casual, slightly mischievous energy that feels at home in informal, attention-grabbing settings.
The design intention appears to be delivering a bold, high-impact sans with a convincingly worn, inked texture, balancing simple letter construction with a rough surface treatment. It aims to provide instant character and tactility without relying on extreme letterform distortion.
Spacing appears fairly tight, and the distressed edges reduce fine detail in smaller sizes, making the face read best when given room to breathe. The texture remains consistent across the character set, helping paragraphs feel intentionally “printed rough” rather than randomly degraded.