Font Hero

Free for Commercial Use

Pixel Syhu 1 is a bold, narrow, medium contrast, upright, normal x-height font.

Keywords: game ui, pixel art, posters, headlines, retro branding, retro, arcade, 8-bit, utility, gritty, retro ui, low-res clarity, nostalgia, impact, blocky, pixel-crisp, hard-edged, angular, gothic-leaning.


Free for commercial use
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A compact bitmap face built from a coarse pixel grid, with chunky vertical stems and stepped diagonals that create a distinctly jagged silhouette. Corners are hard and square, curves are implied through stair-stepping, and counters remain relatively open for a pixel design. Proportions are condensed with tall forms and tight internal spacing, while letter widths vary noticeably (for example, narrow I versus broader M/W), giving the texture a lively rhythm. The overall construction nods to blackletter-like structure in places—sharp joins, pointed arches, and notched terminals—translated into blocky pixel geometry.

Best suited to game interfaces, pixel-art projects, and retro-themed titles where the bitmap texture is a feature rather than a limitation. It works especially well for short headlines, menu labels, HUD elements, and splash screens, and can also serve as a distinctive accent in posters or packaging that aims for an 8-bit/arcade aesthetic.

The font reads as unmistakably retro and game-adjacent, evoking classic CRT-era interfaces, dungeon crawlers, and old-school arcade UI. Its jagged pixel edges and dark, compact color create a gritty, tactile tone that feels industrial and slightly medieval at the same time. The voice is emphatic and attention-grabbing rather than refined.

The design appears intended to deliver a classic bitmap look with strong presence and condensed efficiency, translating sharper, gothic-tinged letter structure into a strictly quantized grid. The goal is clear recognizability and nostalgic character in low-resolution or deliberately pixelated contexts.

In the text sample, the dense, high-ink shapes form a strong, continuous texture; it holds up best when given enough size and line spacing so the stepped details don’t visually merge. Numerals share the same blocky logic and feel consistent with the alphabet, supporting interface-style readouts and scores.

Letter — Basic Uppercase Latin
A
B
C
D
E
F
G
H
I
J
K
L
M
N
O
P
Q
R
S
T
U
V
W
X
Y
Z
Letter — Basic Lowercase Latin
a
b
c
d
e
f
g
h
i
j
k
l
m
n
o
p
q
r
s
t
u
v
w
x
y
z
Number — Decimal Digit
0
1
2
3
4
5
6
7
8
9
Letter — Extended Uppercase Latin
À
Á
Â
Ã
Ä
Å
Æ
Ç
È
É
Ê
Ë
Ì
Í
Î
Ï
Ñ
Ò
Ó
Ô
Õ
Ö
Ø
Ù
Ú
Û
Ü
Ý
Ć
Č
Đ
Ė
Ę
Ě
Ğ
Į
İ
Ľ
Ł
Ń
Ő
Œ
Ś
Ş
Š
Ū
Ű
Ų
Ŵ
Ŷ
Ÿ
Ź
Ž
Letter — Extended Lowercase Latin
ß
à
á
â
ã
ä
å
æ
ç
è
é
ê
ë
ì
í
î
ï
ñ
ò
ó
ô
õ
ö
ø
ù
ú
û
ü
ý
ÿ
ć
č
đ
ė
ę
ě
ğ
į
ı
ľ
ł
ń
ő
œ
ś
ş
š
ū
ű
ų
ŵ
ŷ
ź
ž
Letter — Superscript Latin
ª
º
Number — Superscript
¹
²
³
Number — Fraction
½
¼
¾
Punctuation
!
#
*
,
.
/
:
;
?
\
¡
·
¿
Punctuation — Quote
"
'
«
»
Punctuation — Parenthesis
(
)
[
]
{
}
Punctuation — Dash
-
_
Symbol
&
@
|
¦
§
©
®
°
Symbol — Currency
$
¢
£
¤
¥
Symbol — Math
%
+
<
=
>
~
¬
±
^
µ
×
÷
Diacritics
`
´
¯
¨
¸