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Free for Commercial Use

Pixel Syhu 6 is a bold, very narrow, medium contrast, upright, normal x-height font.

Keywords: pixel ui, game titles, arcade screens, posters, logos, retro, arcade, glitchy, industrial, mechanical, retro digital, space-saving, screen display, arcade styling, blocky, angular, pixelated, condensed, monochrome.


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A tightly constructed pixel-style face built from chunky, rectilinear modules with stepped curves and crisp, right-angled joins. Strokes read as heavy, with occasional notched corners and cut-in counters that give many letters a slightly fragmented, "chiseled" look. The overall rhythm is compact and vertical, with narrow proportions and straightforward, mostly closed apertures; diagonals are rendered as stair-steps, and rounded forms (like C, O, S) resolve into squared-off arcs. Spacing appears fairly tight and practical for bitmap-like display use, with clear differentiation across capitals, lowercase, and numerals.

Well suited to game interfaces, retro-themed titles, and on-screen headers where a bitmap aesthetic is desired. It can also work for posters, album art, and logo marks that want a condensed, techno-industrial feel, especially when set in short lines or all caps.

The font conveys a distinctly retro-digital tone—evoking arcade UI, early computer terminals, and low-resolution on-screen typography. Its hard edges and occasional irregular pixel breaks add a subtle glitch/industrial character, making it feel gritty and mechanical rather than soft or playful.

The design appears intended to emulate classic bitmap lettering while adding extra edge through notched terminals and slightly broken inner shapes. Its narrow, vertical build suggests an aim for punchy, space-efficient display text that still reads as distinctly pixel-based.

The sample text shows the design holding together best at larger sizes where the pixel grid and stepped contours remain intentional; at smaller sizes the tight joins and notches could visually merge. Numerals are tall and consistent with the narrow, vertical emphasis, supporting scoreboard- and readout-like applications.

Letter — Basic Uppercase Latin
A
B
C
D
E
F
G
H
I
J
K
L
M
N
O
P
Q
R
S
T
U
V
W
X
Y
Z
Letter — Basic Lowercase Latin
a
b
c
d
e
f
g
h
i
j
k
l
m
n
o
p
q
r
s
t
u
v
w
x
y
z
Number — Decimal Digit
0
1
2
3
4
5
6
7
8
9
Letter — Extended Uppercase Latin
À
Á
Â
Ã
Ä
Å
Æ
Ç
È
É
Ê
Ë
Ì
Í
Î
Ï
Ñ
Ò
Ó
Ô
Õ
Ö
Ø
Ù
Ú
Û
Ü
Ý
Ć
Č
Đ
Ė
Ę
Ě
Ğ
Į
İ
Ľ
Ł
Ń
Ő
Œ
Ś
Ş
Š
Ū
Ű
Ų
Ŵ
Ŷ
Ÿ
Ź
Ž
Letter — Extended Lowercase Latin
ß
à
á
â
ã
ä
å
æ
ç
è
é
ê
ë
ì
í
î
ï
ñ
ò
ó
ô
õ
ö
ø
ù
ú
û
ü
ý
ÿ
ć
č
đ
ė
ę
ě
ğ
į
ı
ľ
ł
ń
ő
œ
ś
ş
š
ū
ű
ų
ŵ
ŷ
ź
ž
Letter — Superscript Latin
ª
º
Number — Superscript
¹
²
³
Number — Fraction
½
¼
¾
Punctuation
!
#
*
,
.
/
:
;
?
\
¡
·
¿
Punctuation — Quote
"
'
«
»
Punctuation — Parenthesis
(
)
[
]
{
}
Punctuation — Dash
-
_
Symbol
&
@
|
¦
§
©
®
°
Symbol — Currency
$
¢
£
¤
¥
Symbol — Math
%
+
<
=
>
~
¬
±
^
µ
×
÷
Diacritics
`
´
¯
¨
¸