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Free for Commercial Use

Wacky Tula 5 is a very bold, very narrow, low contrast, upright, tall x-height font visually similar to 'MultiType Pixel' by Cyanotype, 'Dimensions' by Dharma Type, 'Stallman Round' by Par Défaut, and 'Robson' by TypeUnion (names referenced only for comparison).

Keywords: posters, headlines, logos, packaging, game ui, retro, playful, industrial, game-like, comedic, attention-grabbing, retro styling, graphic texture, quirky identity, blocky, rounded corners, squared counters, compact, stencil-like.


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A compact, block-driven display face with heavy rectangular stems and softened, rounded outer corners. The forms are built from simple geometric masses, with small, squared counters and frequent notch-like cut-ins that create a slightly stencil-like, segmented feel. Curves are minimized and expressed as blunt radiused corners rather than true bowls, producing a rigid, engineered silhouette. Spacing appears tight and the rhythm is punchy and uneven in a deliberate way, giving words a chunky, stop-start texture.

Best suited to short, high-impact text such as posters, headlines, title cards, logos, and packaging where its chunky shapes and quirky detailing can carry the design. It can also work well for game UI, arcade-themed graphics, or event promotions that benefit from a retro-industrial, comedic voice. For long passages, its dense counters and tight rhythm are likely to feel heavy, so it’s most effective at larger sizes.

The overall tone feels playful and offbeat, like a retro arcade or toy-robot aesthetic. Its chunky construction and quirky notches add a humorous, slightly sci‑fi/industrial personality that reads as intentional and characterful rather than neutral. The effect is bold and attention-seeking, with a knowingly “weird” edge suited to novelty display settings.

The design appears intended as a distinctive novelty display face built from modular, block-like geometry, prioritizing visual character and instant recognition over conventional readability. Its rounded-corner rectangles and notch motifs suggest an aim to evoke retro-futuristic or arcade-era lettering while keeping a strong, unified texture across caps, lowercase, and figures.

Uppercase and lowercase share a strongly unified, modular construction, with lowercase retaining the same blocky language rather than adopting traditional text-face proportions. Numerals follow the same squared, compact logic, maintaining consistent visual weight and keeping counters small for a dense, graphic appearance.

Letter — Basic Uppercase Latin
A
B
C
D
E
F
G
H
I
J
K
L
M
N
O
P
Q
R
S
T
U
V
W
X
Y
Z
Letter — Basic Lowercase Latin
a
b
c
d
e
f
g
h
i
j
k
l
m
n
o
p
q
r
s
t
u
v
w
x
y
z
Number — Decimal Digit
0
1
2
3
4
5
6
7
8
9
Letter — Extended Uppercase Latin
À
Á
Â
Ã
Ä
Å
Æ
Ç
È
É
Ê
Ë
Ì
Í
Î
Ï
Ñ
Ò
Ó
Ô
Õ
Ö
Ø
Ù
Ú
Û
Ü
Ý
Ć
Č
Đ
Ė
Ę
Ě
Ğ
Į
İ
Ľ
Ł
Ń
Ő
Œ
Ś
Ş
Š
Ū
Ű
Ų
Ŵ
Ŷ
Ÿ
Ź
Ž
Letter — Extended Lowercase Latin
ß
à
á
â
ã
ä
å
æ
ç
è
é
ê
ë
ì
í
î
ï
ñ
ò
ó
ô
õ
ö
ø
ù
ú
û
ü
ý
ÿ
ć
č
đ
ė
ę
ě
ğ
į
ı
ľ
ł
ń
ő
œ
ś
ş
š
ū
ű
ų
ŵ
ŷ
ź
ž
Letter — Superscript Latin
ª
º
Number — Superscript
¹
²
³
Number — Fraction
½
¼
¾
Punctuation
!
#
*
,
.
/
:
;
?
\
¡
·
¿
Punctuation — Quote
"
'
«
»
Punctuation — Parenthesis
(
)
[
]
{
}
Punctuation — Dash
-
_
Symbol
&
@
|
¦
§
©
®
°
Symbol — Currency
$
¢
£
¤
¥
Symbol — Math
%
+
<
=
>
~
¬
±
^
µ
×
÷
Diacritics
`
´
¯
¨
¸