Sans Other Obme 6 is a very bold, normal width, low contrast, upright, normal x-height font.
Keywords: headlines, posters, game ui, logotypes, packaging, industrial, retro, arcade, aggressive, comic, maximum impact, graphic texture, retro feel, signage styling, blocky, angular, chamfered, chunky, compact.
A heavy, block-built sans with squared proportions and prominent chamfered corners that create a faceted, cut-out silhouette. Strokes are monolinear and tightly constructed, with mostly straight segments and minimal curves; counters are small, rectangular, and often inset like punched apertures. The rhythm is compact and geometric, with a slightly irregular, hand-cut feel introduced by angled joins and occasional asymmetric notches. Numerals and capitals are especially boxy and dense, producing strong rectangular word shapes with minimal internal whitespace.
Best suited to display settings where its dense, angular construction can read as a deliberate graphic statement: posters, punchy headlines, game or arcade-inspired interfaces, event branding, and bold packaging callouts. It can also work for short labels or logos where the squared apertures and chamfered corners become part of the brand texture.
The overall tone is loud, tough, and playful—evoking arcade title screens, stencil-cut signage, and retro action graphics. Its sharp angles and tightly packed counters add urgency and impact, while the chunky geometry keeps it approachable and fun rather than refined.
The design appears intended to maximize impact through compact, blocky forms and distinctive chamfered detailing, delivering a strong silhouette and a recognizable, retro-industrial texture. It prioritizes graphic presence and stylized geometry over neutrality and extended text comfort.
At smaller sizes the small counters and tight internal spaces can fill in, so it benefits from generous sizing and/or increased tracking. The distinctive chamfers and squared apertures create a memorable texture in headlines, but can feel busy in long passages.