Sans Other Fisa 3 is a very bold, normal width, medium contrast, upright, normal x-height font.
Keywords: game ui, arcade titles, posters, logotypes, tech branding, arcade, futuristic, industrial, playful, techno, retro digital, impact display, interface styling, modular construction, pixelated, blocky, geometric, stencil-like, square.
A heavy, block-constructed sans with a strongly pixelated, grid-based build. Strokes are orthogonal and uniform, with squared corners and frequent stepped cut-ins that create a notched, stencil-like silhouette. Counters are tight and mostly rectangular, and many joins are resolved with abrupt right-angle turns rather than curves, giving the letterforms a modular, bitmap feel. Spacing and sidebearings appear tuned for punchy display setting, with compact interior space and clear, high-contrast figure/ground.
Best suited to headlines, game menus, splash screens, posters, and logo/wordmark work where a pixel/arcade flavor is desirable. It can work for short UI labels and buttons at moderate sizes, while longer passages will look dense and textured due to the tight counters and blocky rhythm.
The overall tone reads retro-digital and game-adjacent—confident, mechanical, and a bit playful. Its angular notches and chunky geometry evoke arcade UI, sci-fi interfaces, and industrial labeling, delivering an assertive, high-impact voice.
The design appears intended to translate bitmap-era geometry into a bold display sans, emphasizing modular construction, strong silhouettes, and a distinctly digital, arcade-forward personality.
Several glyphs use distinctive internal cutouts and stepped terminals, which adds character but also increases visual texture in long lines. The design favors recognizable silhouettes over smooth readability, making it feel intentionally stylized and emblematic.