Pixel Obju 3 is a very bold, narrow, monoline, upright, normal x-height font visually similar to '3x5' by K-Type (names referenced only for comparison).
Keywords: pixel ui, game hud, arcade titles, poster heads, logo marks, arcade, retro, industrial, tech, retro computing, bitmap authenticity, display impact, ui clarity, blocky, angular, chunky, grid-fit, hard-edged.
A compact, grid-fit pixel face built from chunky rectangular modules with stepped diagonals and squared terminals. Strokes stay consistent and heavy, producing dense counters and crisp, high-contrast silhouettes. Curves are resolved into right angles and short stair-steps, while widths vary by character, giving the rhythm a slightly irregular, bitmap-authentic cadence. Numerals and capitals read especially solid, with tight interior spaces and a firm, rectangular stance.
Best suited to on-screen pixel interfaces, game HUDs, and retro-themed UI where grid alignment reinforces the aesthetic. It also works well for short, bold display settings—titles, headers, badges, and logo-type—where its blocky shapes can read cleanly at larger sizes.
The overall tone is unmistakably retro-digital, evoking early computer and console typography, arcade UI, and low-resolution display hardware. Its heavy, hard-edged construction feels utilitarian and game-like, with a blunt, confident presence that favors punch over subtlety.
This font appears designed to recreate classic bitmap lettering: tightly constructed, grid-dependent forms that preserve the character and quirks of low-resolution display type while remaining forceful and readable in headline contexts.
The design leans on squared bowls and notched joins, with diagonal-heavy letters (like K, R, X) expressed through pronounced stair-stepping. The texture becomes quite dark in running text, so spacing and size will strongly influence legibility, especially in longer passages.