Sans Other Olma 5 is a very bold, normal width, low contrast, upright, short x-height font.
Keywords: game ui, posters, logos, headlines, packaging, arcade, techno, industrial, aggressive, retro, display impact, futuristic tone, arcade aesthetic, mechanical texture, blocky, angular, geometric, stencil-like, chiseled.
A heavy, geometric sans built from blocky, rectilinear strokes with sharp chamfered corners and frequent cut-ins. Counters are tight and often squared or slot-like, giving letters a compact, punched-out feel. The design mixes mostly straight-sided construction with occasional diagonal joins (notably in V/W/X/Y), creating a rhythmic, faceted silhouette. Spacing and widths vary across glyphs, and many forms use distinctive internal notches or horizontal bars that read like mechanical apertures rather than traditional bowls.
Best suited to display use where its carved, angular construction can be appreciated—game interfaces, esports or techno-themed branding, posters, album covers, and bold packaging. It can also work for short labels or signage-style titling when set with generous size and spacing.
The overall tone is unapologetically bold and synthetic, evoking arcade UI, sci‑fi hardware labeling, and industrial signage. Its sharp angles and carved details feel energetic and slightly combative, with a retro-digital edge that reads as game-ready and tech-forward.
The font appears designed to deliver a strong, futuristic display voice using a modular, chamfered geometry and deliberate internal cutouts for visual identity. Its letterforms prioritize impact and a machine-like texture over conventional text readability, aiming for emblematic headlines and stylized UI typography.
The strong black mass and tight counters make small sizes prone to filling-in, while larger sizes emphasize the crisp, pixel-adjacent geometry. Numerals and uppercase forms appear especially emblematic, with distinctive interior cutouts that help maintain character recognition despite the dense weight.