Sans Other Oldu 7 is a bold, normal width, low contrast, upright, normal x-height font.
Keywords: headlines, posters, game ui, tech branding, display graphics, techno, futuristic, arcade, industrial, utilitarian, digital aesthetic, sci‑fi display, constructed geometry, high impact, square, angular, blocky, modular, geometric.
A square, modular sans with hard 90° corners and predominantly straight strokes. Forms are built from rectilinear segments with occasional 45° joins (notably in diagonals like V/W/X and the legs of K/R), creating a crisp, pixel-adjacent silhouette without true pixel stepping. Counters tend to be boxy and compact, apertures are tight, and curves are largely avoided in favor of chamfered or squared substitutions. Proportions feel engineered and slightly condensed in places, with uniform stroke behavior and a sturdy, sign-like rhythm across caps, lowercase, and figures.
Best suited for display contexts where its angular construction can read clearly: headlines, posters, logotypes, product marks, and interface labels in games or tech-themed applications. It also works for short bursts of copy in packaging or signage where a structured, mechanical voice is desired, rather than for long-form reading at small sizes.
The overall tone reads technical and futuristic, with strong associations to arcade UI, sci‑fi titling, and industrial labeling. Its rigid geometry and squared counters give it a coded, machine-made voice that feels assertive and no-nonsense. The result is energetic and game-like while still retaining a clean, schematic discipline.
The design intention appears to be a constructed, geometric sans that signals technology and precision through square counters, rigid terminals, and a modular build. It prioritizes visual impact and a synthetic, digital feel over conventional humanist softness, aiming for a distinctive, sci‑fi/arcade identity.
Several glyphs lean on distinctive constructed details—such as a boxy ‘O’, a squared ‘Q’ with an angular tail, and segmented, stencil-like numerals—enhancing the engineered character. The dense counters and sharp joins increase visual punch at larger sizes, while the tight apertures can make small-size text feel busy.