Pixel Dafi 2 is a regular weight, wide, medium contrast, upright, tall x-height font.
Keywords: game ui, sci-fi titles, tech branding, posters, interface labels, sci-fi, tech, retro, industrial, glitchy, digital aesthetic, retro tech, ui readability, futuristic display, rounded corners, segmented, modular, stencil-like, monoline.
A modular, pixel-informed display face built from continuous, monoline strokes with softened corners and frequent small cut-ins that make many forms feel segmented. Capitals are wide and squared-off with open apertures and simplified geometry; curves resolve into rounded-rect shapes rather than smooth bowls. Lowercase follows the same construction with a tall x-height and compact ascenders/descenders, producing a steady horizontal rhythm. Numerals are similarly squared and mechanically proportioned, with consistent stroke thickness and a slightly broken, notched finish at terminals and joins.
Best suited to headlines, titles, and short UI strings where its segmented construction can read clearly and contribute atmosphere. It works well for sci‑fi and tech-facing branding, game menus/HUDs, and poster typography, especially where a digital or industrial tone is desired.
The overall tone reads as futuristic and utilitarian, with a retro digital flavor reminiscent of instrument panels, terminals, and arcade-era interfaces. The notched, partially “interrupted” strokes add a subtle glitch/industrial edge that keeps the design feeling technical rather than playful.
The design intention appears to be a contemporary take on bitmap-inspired lettering: keeping the blocky, quantized logic of pixel type while smoothing corners and introducing controlled breaks to suggest electronic rendering and mechanical fabrication.
Round glyphs like O/Q and bowls in b/d/p/q appear as rounded rectangles, reinforcing the screen-like aesthetic. Many glyphs show deliberate micro-gaps or step-like interruptions that create a quasi-stencil effect while still keeping counters open and legible at display sizes.