Sans Other Ohny 5 is a bold, normal width, low contrast, upright, normal x-height font.
Keywords: posters, headlines, game ui, logos, packaging, industrial, retro, arcade, stenciled, techno, impact, distinctiveness, machined feel, retro-futurism, display emphasis, angular, blocky, faceted, chiseled, notched.
A heavy, geometric sans with sharply angular construction and frequent notches that cut into corners and joins. Strokes are mostly monolinear with squared terminals, but many glyphs introduce small concave bites and wedge-like cuts that create a faceted, chiseled silhouette. Counters tend to be rectangular or trapezoidal, and several characters show slightly irregular, built-up geometry that makes the rhythm feel engineered rather than purely modular. Spacing reads compact and sturdy, with strong verticals and a generally boxy footprint across caps, lowercase, and numerals.
This face works best at display sizes where the notches and faceted corners remain clearly visible—posters, title cards, logos, packaging, and on-screen UI elements for games or tech-themed projects. It can also suit short labels or signage-style treatments where a rugged, engineered texture is desired.
The overall tone is mechanical and game-like, evoking arcade cabinets, sci‑fi interfaces, and industrial labeling. The notched details add a slightly aggressive, tactical edge—more “machined” than friendly—while still staying playful enough for display use.
The design appears intended to deliver a strong, compact impact with a distinctive machined texture, using angular cut-ins to differentiate otherwise simple geometric forms. Its emphasis on hard corners and rectangular counters suggests a deliberate nod to retro-digital and industrial display lettering rather than continuous-reading text.
Distinctive corner cut-ins appear consistently across the set, helping unify the design even when widths vary. The lowercase mirrors the angular cap language rather than adopting a softer text face feel, and the numerals maintain the same squared, notched logic for a cohesive display palette.