Sans Other Fuwo 2 is a very bold, wide, low contrast, upright, normal x-height font.
Keywords: headlines, posters, game ui, logos, packaging, techno, industrial, arcade, futuristic, assertive, display impact, tech aesthetic, brand distinctiveness, machine-cut feel, blocky, modular, angular, stencil-like, octagonal.
A heavy, block-constructed sans with angular, near-octagonal silhouettes and squared counters. Strokes are built from straight segments with frequent chamfered corners, producing a modular, pixel-adjacent geometry rather than smooth curves. Many letters incorporate narrow horizontal cut-ins and notches that read like stencil breaks, creating strong internal rhythm in text. Spacing and widths vary by character, with compact rounds (O, Q) and broader forms (M, W) that keep the overall texture dense and solid.
Best suited to display typography where its angular construction and internal notches can be appreciated—titles, posters, branding, game menus/HUD elements, and tech-themed packaging. It can work for short bursts of text (taglines, labels), but the dense forms and stylized cut-ins are most effective in large sizes with generous leading.
The tone is bold and mechanized, evoking arcade UI, sci‑fi interfaces, and industrial labeling. Its sharp corners and carved-in details feel energetic and slightly aggressive, giving headlines a punchy, game-like presence.
The design appears intended to deliver a constructed, machine-cut look: a bold sans framework reshaped into faceted, modular forms with stencil-like interruptions for added texture and recognizability. The overall system prioritizes impact and a futuristic/industrial voice over neutral readability in extended text.
Round characters are rendered as faceted polygons, and several glyphs show deliberate rectangular apertures (e.g., the counters in O/P/R) that reinforce a constructed, hardware-like feel. The distinctive notch motifs can become visually dominant at small sizes, but they add character and branding impact at display scales.