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Pixel Ehsi 2 is a bold, normal width, low contrast, upright, normal x-height font visually similar to 'Quayzaar' by Test Pilot Collective (names referenced only for comparison).

Keywords: pixel ui, game titles, scoreboards, retro posters, hud overlays, retro, arcade, tech, game ui, digital, screen realism, retro computing, ui clarity, pixel aesthetic, blocky, quantized, monoline, orthogonal, angular.


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A block-constructed pixel face with monoline strokes and strictly orthogonal geometry. Letterforms are built from stepped, square units, producing crisp right angles and occasional diagonal suggestions via stair-step corners. Counters tend to be square or rectangular and often tightly enclosed, with consistent stroke thickness and a compact, modular rhythm. Proportions are utilitarian rather than calligraphic, with clear baseline alignment and a slightly mechanical, screen-native spacing feel in running text.

Best suited to small-to-medium sizes in pixel-art contexts such as game UI, HUD elements, menus, and scoreboard-style readouts. It also works well for retro-tech branding, event posters, and headings where a distinctly bitmap flavor is desirable, while longer text benefits from generous sizing and spacing for comfort.

The overall tone is distinctly retro-digital, evoking classic arcade titles, early computer terminals, and 8‑bit interfaces. Its sharp, gridded construction reads as technical and game-like, with a playful nostalgia that suits pixel-art aesthetics.

The design appears intended to deliver a classic bitmap display voice: sturdy, grid-faithful shapes optimized for a digital, screen-based look. Its consistent modular construction prioritizes clarity and style coherence over typographic softness, aiming to feel like authentic pixel lettering in motion-graphics or game environments.

Uppercase forms are generally boxy and architectural, while lowercase retains the same modular logic and stays highly rectilinear. Numerals and capitals share a consistent construction, helping the set feel cohesive for UI readouts and score-like displays. Some glyphs use stepped diagonals (notably in forms like N, V, W, X, and Y), reinforcing the bitmap character without introducing true curves.

Letter — Basic Uppercase Latin
A
B
C
D
E
F
G
H
I
J
K
L
M
N
O
P
Q
R
S
T
U
V
W
X
Y
Z
Letter — Basic Lowercase Latin
a
b
c
d
e
f
g
h
i
j
k
l
m
n
o
p
q
r
s
t
u
v
w
x
y
z
Number — Decimal Digit
0
1
2
3
4
5
6
7
8
9
Letter — Extended Uppercase Latin
À
Á
Â
Ã
Ä
Å
Æ
Ç
È
É
Ê
Ë
Ì
Í
Î
Ï
Ñ
Ò
Ó
Ô
Õ
Ö
Ø
Ù
Ú
Û
Ü
Ý
Ć
Č
Đ
Ė
Ę
Ě
Ğ
Į
İ
Ľ
Ł
Ń
Ő
Œ
Ś
Ş
Š
Ū
Ű
Ų
Ŵ
Ŷ
Ÿ
Ź
Ž
Letter — Extended Lowercase Latin
ß
à
á
â
ã
ä
å
æ
ç
è
é
ê
ë
ì
í
î
ï
ñ
ò
ó
ô
õ
ö
ø
ù
ú
û
ü
ý
ÿ
ć
č
đ
ė
ę
ě
ğ
į
ı
ľ
ł
ń
ő
œ
ś
ş
š
ū
ű
ų
ŵ
ŷ
ź
ž
Letter — Superscript Latin
ª
º
Number — Superscript
¹
²
³
Number — Fraction
½
¼
¾
Punctuation
!
#
*
,
.
/
:
;
?
\
¡
·
¿
Punctuation — Quote
"
'
«
»
Punctuation — Parenthesis
(
)
[
]
{
}
Punctuation — Dash
-
_
Symbol
&
@
|
¦
§
©
®
°
Symbol — Currency
$
¢
£
¤
¥
Symbol — Math
%
+
<
=
>
~
¬
±
^
µ
×
÷
Diacritics
`
´
¯
¨
¸