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Sans Other Pole 3 is a very bold, narrow, monoline, italic, normal x-height font visually similar to 'Curtain Up JNL' by Jeff Levine and 'Brumder' by Trustha (names referenced only for comparison).

Keywords: sports branding, racing graphics, gaming ui, posters, headlines, speed, action, futuristic, sporty, aggressive, impact, motion, tech styling, headline use, branding, condensed, slanted, angular, techno, hard-edged.


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A sharply slanted, condensed display sans with blocky, angular construction and predominantly uniform stroke weight. Terminals are cut with crisp diagonals and squared-off ends, creating a faceted silhouette that reads like machined lettering. Counters are compact and often rectangular, with tight apertures and minimal curvature; rounds are simplified into angled forms rather than true circles. Overall spacing is compact, and the rhythm is driven by consistent forward slant and abrupt corner turns, giving the design a taut, compressed texture in lines of text.

Best suited to short, high-impact settings such as sports identities, racing and motorsport graphics, game titles and UI labels, event posters, and punchy headlines. It can work for brief captions or callouts where a fast, technical flavor is desired, but its tight apertures and dense texture make it more effective at larger sizes than in long reading passages.

The font conveys speed and impact, with a forward-leaning stance and hard, geometric edges that feel technical and performance-oriented. Its stance suggests motion, urgency, and a competitive tone, leaning toward sci‑fi and motorsport aesthetics rather than neutral everyday typography.

The letterforms appear designed to project motion and force through a steep slant, compressed proportions, and aggressively angled cuts, prioritizing a bold, engineered look. The consistent, hard-edged geometry suggests an aim toward contemporary action/tech styling where instant recognition and visual energy matter most.

The design emphasizes silhouette over internal detail: bowls and counters are small, and several glyphs use sharp notches and stepped joins that increase contrast between foreground shapes and whitespace. Numerals follow the same angular, compressed logic, maintaining a cohesive, high-energy set for headings and scoreboard-style uses.

Letter — Basic Uppercase Latin
A
B
C
D
E
F
G
H
I
J
K
L
M
N
O
P
Q
R
S
T
U
V
W
X
Y
Z
Letter — Basic Lowercase Latin
a
b
c
d
e
f
g
h
i
j
k
l
m
n
o
p
q
r
s
t
u
v
w
x
y
z
Number — Decimal Digit
0
1
2
3
4
5
6
7
8
9
Letter — Extended Uppercase Latin
À
Á
Â
Ã
Ä
Å
Æ
Ç
È
É
Ê
Ë
Ì
Í
Î
Ï
Ñ
Ò
Ó
Ô
Õ
Ö
Ø
Ù
Ú
Û
Ü
Ý
Ć
Č
Đ
Ė
Ę
Ě
Ğ
Į
İ
Ľ
Ł
Ń
Ő
Œ
Ś
Ş
Š
Ū
Ű
Ų
Ŵ
Ŷ
Ÿ
Ź
Ž
Letter — Extended Lowercase Latin
ß
à
á
â
ã
ä
å
æ
ç
è
é
ê
ë
ì
í
î
ï
ñ
ò
ó
ô
õ
ö
ø
ù
ú
û
ü
ý
ÿ
ć
č
đ
ė
ę
ě
ğ
į
ı
ľ
ł
ń
ő
œ
ś
ş
š
ū
ű
ų
ŵ
ŷ
ź
ž
Letter — Superscript Latin
ª
º
Number — Superscript
¹
²
³
Number — Fraction
½
¼
¾
Punctuation
!
#
*
,
.
/
:
;
?
\
¡
·
¿
Punctuation — Quote
"
'
«
»
Punctuation — Parenthesis
(
)
[
]
{
}
Punctuation — Dash
-
_
Symbol
&
@
|
¦
§
©
®
°
Symbol — Currency
$
¢
£
¤
¥
Symbol — Math
%
+
<
=
>
~
¬
±
^
µ
×
÷
Diacritics
`
´
¯
¨
¸