Sans Other Rekes 3 is a very bold, very narrow, monoline, upright, tall x-height font visually similar to 'Kufica' by Artegra, 'Bs Kombat' by Feliciano, 'Digot 03' by Fontsphere, 'Mooshine' by Jelloween, 'Aureola' by OneSevenPointFive, and 'Kianda Pro' by QubaType (names referenced only for comparison).
Keywords: posters, headlines, logotypes, game ui, labels, industrial, techno, retro, authoritarian, arcade, impact, compression, machine-cut, retro tech, signage, condensed, geometric, angular, modular, stencil-like.
A condensed, all-caps–leaning sans with rigid, rectilinear construction and consistently heavy verticals. Forms are built from straight segments with sharp corners and minimal curvature, producing a modular, almost cut-out silhouette; counters tend to be narrow and rectangular. Strokes read largely uniform, with occasional stepped joins and notches that create a pseudo-stencil feel in letters like M, N, and W. The lowercase echoes the uppercase structure with simplified bowls and squared terminals, and the numerals follow the same tall, blocky rhythm for a cohesive set.
Best suited to display contexts where compact width and high impact are useful—posters, packaging labels, title cards, and bold editorial headings. It also fits interfaces and graphics that reference industrial signage, arcade and game UI aesthetics, or retro tech branding, where its modular rhythm can become a defining visual motif.
The overall tone is commanding and mechanical, with a distinctly retro-futuristic, arcade/scoreboard energy. Its strict geometry and compressed proportions give it a utilitarian, industrial voice that can feel both technical and slightly militaristic. The stepped details add a fabricated, machine-cut character that reads as purposeful rather than decorative.
The design appears intended to deliver maximum presence in a compressed footprint while maintaining a strict, engineered look. Its geometric, stepped construction suggests an aim to evoke machine-cut lettering and retro digital-era display typography, optimized for punchy titles and graphic identity work.
The tight interior spaces and squared apertures emphasize vertical momentum and create a strong, repetitive rhythm across lines. Distinctive diagonal/angled moments (notably in K, R, X, and Z) provide just enough variation to keep the texture from becoming purely monolithic. At smaller sizes the narrow counters may close up, so it benefits from generous sizing and spacing when clarity is critical.