Sans Contrasted Sevo 3 is a very bold, normal width, medium contrast, upright, tall x-height font.
Keywords: headlines, logos, posters, packaging, signage, techy, retro, playful, sturdy, compact, impact, brand voice, retro-tech styling, modular consistency, display clarity, rounded corners, square counters, soft-rectangular, modular, high impact.
A heavy, soft-rectangular sans with rounded outer corners and mostly squared counters. Strokes are thick and confident with subtle contrast showing up in joints and curved-to-straight transitions, giving the forms a slightly engineered feel rather than purely geometric. Curves are flattened and squarish (notably in C, G, O, Q, and 0), while horizontals and terminals tend to end in blunt, squared edges. Lowercase is built for presence, with short extenders, large bowls, and compact apertures that keep word shapes dense and blocky.
Best suited for display typography where weight and silhouette carry the message—headlines, branding, packaging, and short callouts. It can also work for signage or UI hero text when a compact, high-impact voice is desired, though the dense apertures suggest avoiding very small sizes for long passages.
The overall tone is bold and game-like, mixing a retro industrial flavor with a friendly softness from the rounded corners. It reads as assertive and mechanical without feeling sharp or aggressive, making it well-suited to contemporary tech or nostalgic sci‑fi aesthetics.
The design appears intended to deliver maximum impact with a distinctive rounded-square construction, balancing sturdy legibility with a stylized, retro-tech personality. Its consistent corner language and squared counters suggest a deliberate system meant to look unified across letters and numerals in branding and titling contexts.
The alphabet shows strong consistency in corner treatment and counter shapes, creating a cohesive, modular rhythm. Numerals echo the same soft-rectangular logic, with the 0 and 8 leaning toward rounded-square interiors that maintain a clear, emblematic look at display sizes.