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Sans Other Obgi 4 is a very bold, normal width, low contrast, upright, normal x-height font visually similar to 'Lordcorps' by Almarkha Type, 'Elephantmen' by Comicraft, 'Tradesman' by Grype, 'Amboy' by Parkinson, 'Beachwood' by Swell Type, and 'Winner Sans' by sportsfonts (names referenced only for comparison).

Keywords: headlines, posters, logos, gaming ui, packaging, industrial, arcade, futuristic, stenciled, mechanical, impact, tech feel, ruggedness, display clarity, constructed forms, geometric, blocky, angular, squared, tightly spaced.


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A heavy, block-built sans with squared proportions, crisp right angles, and occasional chamfered or clipped corners that keep counters from feeling perfectly rectangular. Strokes are consistently thick with minimal modulation, and many glyphs use inset rectangular counters that read like cutouts, giving the forms a slightly stenciled construction. Terminals are flat and abrupt, diagonals (as in K, N, V, W, X, Y) are straight and rigid, and curves are largely replaced by squared shoulders and boxy bowls. The overall rhythm is compact and dense, with sturdy spacing and strong vertical stress that stays stable across letters and numerals.

Best suited to large-scale display use where its blocky geometry and cutout counters can be appreciated: headlines, posters, branding marks, game titles and UI labels, and packaging or signage that benefits from a rugged, engineered feel. It can work for short bursts of text or callouts, but the dense shapes are most effective when given room and size.

The tone is assertive and utilitarian, with a retro-digital edge reminiscent of arcade, sci‑fi interface, and industrial labeling aesthetics. Its squared geometry and cutout counters communicate toughness and engineered precision rather than softness or elegance.

The design appears aimed at delivering a compact, high-impact display voice built from geometric, squared primitives, combining an industrial label sensibility with a retro-tech/arcade flavor. The consistent stroke weight and constructed counters suggest an intention to feel durable, machine-made, and immediately legible from a distance.

At text sizes the dense, square counters and tight interior cutouts create a high-impact texture that can feel intentionally “pixel-adjacent” without being strictly grid-pixel. Numerals follow the same rectilinear logic, keeping the set cohesive for scoreboards, badges, and technical readouts.

Letter — Basic Uppercase Latin
A
B
C
D
E
F
G
H
I
J
K
L
M
N
O
P
Q
R
S
T
U
V
W
X
Y
Z
Letter — Basic Lowercase Latin
a
b
c
d
e
f
g
h
i
j
k
l
m
n
o
p
q
r
s
t
u
v
w
x
y
z
Number — Decimal Digit
0
1
2
3
4
5
6
7
8
9
Letter — Extended Uppercase Latin
À
Á
Â
Ã
Ä
Å
Æ
Ç
È
É
Ê
Ë
Ì
Í
Î
Ï
Ñ
Ò
Ó
Ô
Õ
Ö
Ø
Ù
Ú
Û
Ü
Ý
Ć
Č
Đ
Ė
Ę
Ě
Ğ
Į
İ
Ľ
Ł
Ń
Ő
Œ
Ś
Ş
Š
Ū
Ű
Ų
Ŵ
Ŷ
Ÿ
Ź
Ž
Letter — Extended Lowercase Latin
ß
à
á
â
ã
ä
å
æ
ç
è
é
ê
ë
ì
í
î
ï
ñ
ò
ó
ô
õ
ö
ø
ù
ú
û
ü
ý
ÿ
ć
č
đ
ė
ę
ě
ğ
į
ı
ľ
ł
ń
ő
œ
ś
ş
š
ū
ű
ų
ŵ
ŷ
ź
ž
Letter — Superscript Latin
ª
º
Number — Superscript
¹
²
³
Number — Fraction
½
¼
¾
Punctuation
!
#
*
,
.
/
:
;
?
\
¡
·
¿
Punctuation — Quote
"
'
«
»
Punctuation — Parenthesis
(
)
[
]
{
}
Punctuation — Dash
-
_
Symbol
&
@
|
¦
§
©
®
°
Symbol — Currency
$
¢
£
¤
¥
Symbol — Math
%
+
<
=
>
~
¬
±
^
µ
×
÷
Diacritics
`
´
¯
¨
¸