Sans Other Obda 4 is a very bold, normal width, low contrast, upright, normal x-height font visually similar to 'Stallman Round' by Par Défaut (names referenced only for comparison).
Keywords: game ui, posters, logos, headlines, tech branding, arcade, techno, industrial, aggressive, retro, display impact, digital feel, arcade homage, ui clarity, blocky, geometric, pixelated, stencil-like, angular.
A heavy, block-constructed sans with rigid, geometric letterforms and a distinctly modular build. Strokes are uniformly thick with sharp, squared corners and frequent rectangular cut-ins that create notch-like counters and apertures. Curves are largely suppressed in favor of stepped diagonals and straight segments, producing a pixel-adjacent, mechanically plotted look. Proportions are compact and tight, with short extenders, squared bowls, and simplified joins that keep the texture dense and strongly patterned across lines.
Best suited for large-size settings where its carved details and compact geometry can be appreciated—such as game titles, interface headers, esports/arcade theming, event posters, and bold tech-forward branding. It can also work for short labels or signage where a hard-edged, digital-industrial voice is desired, but extended body text may feel visually dense.
The overall tone feels arcade-like and techno-industrial, with an assertive, no-nonsense presence. Its angular silhouettes and carved details evoke digital interfaces, game UI typography, and hard-edged sci-fi signage. The rhythm reads punchy and energetic, leaning more toward display impact than quiet neutrality.
The design appears intended to deliver a strong, modular display voice that references pixel and arcade-era construction while remaining a clean, sans framework. Its consistent rectangular logic and notch-driven counters prioritize impact, recognizability, and a stylized “digital hardware” character in contemporary layouts.
Many glyphs feature deliberate internal cutouts and squared counters that enhance a constructed, stencil-like impression while maintaining clear differentiation between similar shapes. Diagonals are rendered as stepped wedges, and round characters (such as O/Q and numerals) resolve into rectangular forms, reinforcing a consistent modular aesthetic.