Sans Superellipse Halev 3 is a bold, normal width, monoline, upright, normal x-height font visually similar to 'Military Jr34' by Casloop Studio, 'Charles Wright' by K-Type, 'B52' by Komet & Flicker, and 'Deciso' by Stefano Giliberti (names referenced only for comparison).
Keywords: ui labels, app design, signage, headlines, packaging, modern, techy, industrial, utilitarian, friendly, clarity, systematic geometry, modern branding, screen usability, robust display, rounded corners, rectangular rounds, squared bowls, low contrast, sturdy.
A sturdy sans built from rounded-rectangle geometry, with squared counters and consistently softened corners. Strokes are even and low-contrast, giving the letters a monoline, engineered feel. Curves tend toward superellipse-like bowls (notably in C, G, O, Q, and e), while verticals and horizontals stay crisp and straight. Proportions are compact with generous interior openings, and the overall rhythm reads stable and systematic across caps, lowercase, and figures.
It performs well in user interfaces, navigation, and labeling where consistent stroke weight and rounded corners support quick scanning. The sturdy forms also suit headlines, posters, and packaging that need a clean, modern voice with a slightly softened edge.
The tone is contemporary and functional, balancing a tech-forward, industrial cleanliness with approachable rounding. It feels confident and pragmatic rather than expressive, suited to interfaces and product-forward branding where clarity and firmness matter.
The design appears intended to translate a rounded-rect, systematized geometry into a readable sans for contemporary communication. Its consistent construction suggests a focus on clarity, durability at medium-to-large sizes, and a cohesive industrial-modern aesthetic across letters and figures.
Lowercase shapes lean geometric and simplified (single-storey a; looped g), and terminals are predominantly flat with rounded joins. Numerals follow the same rounded-rect construction, staying clear and robust for display and UI contexts.